@aarthificial - 51 本の動画
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Hi, my name's Jacob. I make concise videos about the technical side of game development. I'm currently working on my own game: Astortion. It's a minimalistic...
Reimagining Astortion | Devlog 0
Could This Asset Be Code?
One Year of Motion Canvas
A Little Reset - Channel Update
Hazmat suit
Hug
Balance
Drop
Stretch
Shrug
I Vanished to Make My First Game
Smooth Parallax - Pixel Renderer Devlog #2
Motion Canvas is now Open Source!
Deferred Lights - Pixel Renderer Devlog #1
Walking on Walls - Astortion Devlog #28
Schrödinger's Levels - Legacy Devlog #27
Quitting my Job to Focus on Game Dev - Channel Update
Animating with Code - Motion Canvas
Pixel Art Animation. Reinvented - Astortion Devlog
Keeping Track of Every Speaker in the Game - Astortion Devlog #25
Implicit Choices - Legacy Devlog #24
Dynamic Conversations - Legacy Devlog #23
Taming Coroutines - Unity Tips
Stealing Control from Players - Legacy Devlog #22
Interactive Foliage Shaders for Unity
Harnessing the Power of GPU to Draw Pixel Art Lines - Legacy Devlog #21
Next-Gen Pixel Art - Legacy Devlog #20
Different Kind of Pooling - Legacy Devlog #19
Optional Variables - Unity Tips [2020.1+]
Breaking Down my Architecture - Legacy Devlog #18
Saving the World - Legacy Devlog #17
Saying Goodbye to Animation State Machines
Debating Jumping for Two Minutes Straight - Channel Update
Piecing the World Back Together - Legacy Devlog #16
Changing the Game Animation Industry as We Know It - Legacy Devlog #15
Creating Puzzle Elements: The Great Finale - Legacy Devlog #14
Designing Puzzle Elements (kinda) - Legacy Devlog #13
Internationalization - Legacy Devlog #12
Recreating Darkwood's Vision Effect in Unity
Teaching Players how to Play - Legacy Devlog #11
Making the World More Interactive - Legacy Devlog #10
Bringing Foliage to Life using Physics - Legacy Devlog #9
Game Menu and Save System - Legacy Devlog #8
Interactive Cutscenes with Branching Dialogues - Legacy Devlog #7
Speedpaint - Architect Encounter
Laying Foundations for the Dialogue System - Legacy Devlog #6
Creating Pixel Art Landscapes - Legacy Devlog #5
Lights, Camera, Animation - Legacy Devlog #4
Using my Poor Understanding of Linear Algebra to Control Gravity - Legacy Devlog #3
Pretending to Be a Concept Artist - Legacy Devlog #2
Ripping off Every Valve Game in the Name of Boredom - Legacy Devlog #1