ThatGuyGlen

@ThatGuyGlen - 49 本の動画

チャンネル登録者数 23.1万人

I create video game documentaries that explain how your favorite games were made.

最近の動画

The Making of Switch 2: Why Nintendo Took so Long to Make Something so Familiar 17:56

The Making of Switch 2: Why Nintendo Took so Long to Make Something so Familiar

How Darkwood Was Made and Why The Devs Quit After Their Biggest Success 20:27

How Darkwood Was Made and Why The Devs Quit After Their Biggest Success

How Slay The Spire's Developers Fixed The Game's Broken UI 0:53

How Slay The Spire's Developers Fixed The Game's Broken UI

Why Slay The Spire’s Old UI Broke The Game and How a Server Fixed it 21:57

Why Slay The Spire’s Old UI Broke The Game and How a Server Fixed it

The Future of This Channel is Uncertain 4:15

The Future of This Channel is Uncertain

How Balatro Was Made and Why The Creator Expected to Sell Only 6 Copies 18:41

How Balatro Was Made and Why The Creator Expected to Sell Only 6 Copies

How Inscryption’s Prototype Was Made in 48 Hours 0:54

How Inscryption’s Prototype Was Made in 48 Hours

How Inscryption Was Made by Sacrificing a Video Game Trilogy 21:34

How Inscryption Was Made by Sacrificing a Video Game Trilogy

The Design Secrets Behind Tunic’s Sense of Wonder and Mystery 26:19

The Design Secrets Behind Tunic’s Sense of Wonder and Mystery

How Death Stranding Was Made and Why Hideo Kojima’s Team Disliked it 31:46

How Death Stranding Was Made and Why Hideo Kojima’s Team Disliked it

How Doki Doki Literature Club! Was Made and Why it Will Never be Adapted 28:33

How Doki Doki Literature Club! Was Made and Why it Will Never be Adapted

The History of Hyper Light Drifter's Development 29:04

The History of Hyper Light Drifter's Development

How LIMBO Was Made and Why The Team Went Their Separate Ways 30:38

How LIMBO Was Made and Why The Team Went Their Separate Ways

From Browser Games to Facing Bankruptcy: How Cult of The Lamb Was Made 22:06

From Browser Games to Facing Bankruptcy: How Cult of The Lamb Was Made

How Two Students Created Risk of Rain and Why They Sold the IP Rights 26:10

How Two Students Created Risk of Rain and Why They Sold the IP Rights

How The First Zelda Went From a Cyberpunk Setting to Medieval Epic 15:41

How The First Zelda Went From a Cyberpunk Setting to Medieval Epic

How One Programmer Created Gaming's Most Complex Ecosystem 28:29

How One Programmer Created Gaming's Most Complex Ecosystem

How Two People Created Gaming’s Most Complex Simulation System 38:54

How Two People Created Gaming’s Most Complex Simulation System

How The Forest Was Made and Why The Indie Game Looks AAA 18:17

How The Forest Was Made and Why The Indie Game Looks AAA

How OMORI Was Made and Why People Thought it Was a Scam 25:31

How OMORI Was Made and Why People Thought it Was a Scam

How Stray Was Made and Inspired by an Overpopulated City 16:31

How Stray Was Made and Inspired by an Overpopulated City

How Enter The Gungeon Was Made by Waiting in a Parking Lot For 6 Hours 22:44

How Enter The Gungeon Was Made by Waiting in a Parking Lot For 6 Hours

How a Free Browser Game Turned Into Dead Cells 32:37

How a Free Browser Game Turned Into Dead Cells

How Elden Ring Was Made and Why The Director Feels Apologetic 22:51

How Elden Ring Was Made and Why The Director Feels Apologetic

How Disco Elysium Was Made | Documentary 23:04

How Disco Elysium Was Made | Documentary

How Cuphead Was Made and Struggled Finding The Right Protagonist 24:05

How Cuphead Was Made and Struggled Finding The Right Protagonist

How Pokémon Red & Blue Were Made 20:12

How Pokémon Red & Blue Were Made

How Don’t Starve Was Made | Documentary 20:39

How Don’t Starve Was Made | Documentary

How Hades Was Made and Why its Early Concept Didn’t Work 19:56

How Hades Was Made and Why its Early Concept Didn’t Work

How Amnesia: The Dark Descent Was Made and Saved The Developer 22:48

How Amnesia: The Dark Descent Was Made and Saved The Developer

How One Person Changed Indie Games Forever 21:06

How One Person Changed Indie Games Forever

How The Binding of Isaac Was Made and Designed to Fail 25:17

How The Binding of Isaac Was Made and Designed to Fail

How Terraria Was Made and Why Development Suddenly Stopped 19:25

How Terraria Was Made and Why Development Suddenly Stopped

The Story Behind Roots of Pacha's Development 16:28

The Story Behind Roots of Pacha's Development

How Shovel Knight Was Made and Started as a Joke 21:10

How Shovel Knight Was Made and Started as a Joke

How Papers, Please Was Made and The History of The Developer 30:37

How Papers, Please Was Made and The History of The Developer

How Among Us Was Made and Why The Developers Wanted to Quit 20:35

How Among Us Was Made and Why The Developers Wanted to Quit

How The Stanley Parable Was Made and Broke Up The Dev Team 25:30

How The Stanley Parable Was Made and Broke Up The Dev Team

How Celeste Was Made and Inspired by Real-Life Rock Climbing 20:42

How Celeste Was Made and Inspired by Real-Life Rock Climbing

How Undertale Was Made and Why its Success Scared The Creator 20:22

How Undertale Was Made and Why its Success Scared The Creator

How Hollow Knight Was Made and First Appeared on Newgrounds 22:57

How Hollow Knight Was Made and First Appeared on Newgrounds

How Super Mario 64 Was Made 16:58

How Super Mario 64 Was Made

How Stardew Valley Was Made by Only One Person 21:09

How Stardew Valley Was Made by Only One Person

How Darkest Dungeon Was Made and Caused an Outrage 24:19

How Darkest Dungeon Was Made and Caused an Outrage

How Journey Was Made and Why The Developer Went Bankrupt 16:05

How Journey Was Made and Why The Developer Went Bankrupt

How Subnautica Was Made and Saved by its Community 11:46

How Subnautica Was Made and Saved by its Community

How Untitled Goose Game Was Made and Inspired by Hitman 13:45

How Untitled Goose Game Was Made and Inspired by Hitman

Why Konami Pushed Hideo Kojima Out of The Company 19:10

Why Konami Pushed Hideo Kojima Out of The Company

How The Last Guardian Survived Development Hell 13:20

How The Last Guardian Survived Development Hell

Game Dev Docs

The Making of Switch 2: Why Nintendo Took so Long to Make Something so Familiar 17:56

The Making of Switch 2: Why Nintendo Took so Long to Make Something so Familiar

4.4万 回視聴 - 12 日前

How Darkwood Was Made and Why The Devs Quit After Their Biggest Success 20:27

How Darkwood Was Made and Why The Devs Quit After Their Biggest Success

16万 回視聴 - 1 か月前

Why Slay The Spire’s Old UI Broke The Game and How a Server Fixed it 21:57

Why Slay The Spire’s Old UI Broke The Game and How a Server Fixed it

11万 回視聴 - 3 か月前

How Balatro Was Made and Why The Creator Expected to Sell Only 6 Copies 18:41

How Balatro Was Made and Why The Creator Expected to Sell Only 6 Copies

129万 回視聴 - 5 か月前

How Inscryption Was Made by Sacrificing a Video Game Trilogy 21:34

How Inscryption Was Made by Sacrificing a Video Game Trilogy

19万 回視聴 - 6 か月前

The Design Secrets Behind Tunic’s Sense of Wonder and Mystery 26:19

The Design Secrets Behind Tunic’s Sense of Wonder and Mystery

8.7万 回視聴 - 7 か月前

How Death Stranding Was Made and Why Hideo Kojima’s Team Disliked it 31:46

How Death Stranding Was Made and Why Hideo Kojima’s Team Disliked it

84万 回視聴 - 9 か月前

How Doki Doki Literature Club! Was Made and Why it Will Never be Adapted 28:33

How Doki Doki Literature Club! Was Made and Why it Will Never be Adapted

68万 回視聴 - 1 年前

The History of Hyper Light Drifter's Development 29:04

The History of Hyper Light Drifter's Development

6.7万 回視聴 - 1 年前

How LIMBO Was Made and Why The Team Went Their Separate Ways 30:38

How LIMBO Was Made and Why The Team Went Their Separate Ways

25万 回視聴 - 1 年前

From Browser Games to Facing Bankruptcy: How Cult of The Lamb Was Made 22:06

From Browser Games to Facing Bankruptcy: How Cult of The Lamb Was Made

38万 回視聴 - 1 年前

How Two Students Created Risk of Rain and Why They Sold the IP Rights 26:10

How Two Students Created Risk of Rain and Why They Sold the IP Rights

50万 回視聴 - 1 年前