@iteachfxiteachfx149 - 64 本の動画
チャンネル登録者数 175人
Free Houdini File...Sierpinski Pyramid
Free Houdini Apollonian Gasket File
Timothy Babb Demo Reel 2025
Timothy Babb Demo Reel 2024
Houdini Heightfield Sharpen (4 ways in 4 minutes)
DMP Pt14 Water
DMP Pt13 Sky and Scene Cleanup
DMP Pt12 Modeling back Structures Also Cards
DMP Pt11 Create Transparency Projections
DMP Pt10 Fix Ground Plane Create Backing Shader V2
DMP Pt9 Projection Modeling&ShaderSetup Pt1
DMP Pt8 projectionCamSetup filmOffsets overscan
DMP Pt7 Backing and File Exports Pt2 V3
DMP Pt6 Lights and Backing Pt1 V3 cmprs
DMP Pt5 Same Painting Techniques Fast Forward
DMP Pt4 Texture and Perspective Lines
DMP Pt3 V2 Replace Clone and Paint Trees out
DMP Pt2 Add Sky ColorMatch
DMP Pt1 Initial CC and Sky Removal
Sand Dunes Workflow Extension
Maya Delta Mush to Skin Weights
Introduction to Vex for Houdini Part 2.
Introduction to Vex for Houdini Part1
Aces to Maya Basic Workflow
Transfer UVs in Houdini between identical meshes with broken vertex order.
Multiple Pivot Points Animation In Maya
Xgen QuickPipeline
Walk Cycle Part 1
After Effects as a Tool
Walk Cycle Part 3.
Introduction to Rotoscope
Walk Cycle Part 2
Day to Night Color Correction
Introduction to Maya Particle Pt1
Intro to Tracking in After Effects_3D_Pt1
UV layout Introduction
Animation 1: Creating Dynamic Poses
Animation Planning Pt1
Animation Planning Pt 4: Interpolation and In-Betweens.
Animation Planning Part 3: Creating a Previs in Maya.
Animation Planning Pt2 - Reference Reel
Maya Playblast and Compression
Mixamo and Setting up basic Mocap in Maya.
Maya - Light Project Image onto 3D
Mocap and Multiple Characters
Basic Light Rays in Maya
Mocap MotionBuilder And Maya Pipeline
Pt5.5 Rigging in Maya Finger Controls
Mocap data to Maya.
Basic Ball Kick in Maya Pt 1
LOD settings for project
Substance Painter Basics
Demo for Basic Texturing and Shading In Substance and Maya
Audio to Maya
Play Blast and Compression
Basic Camera Setup In Maya
particles Velocity & RGBPP
particles across plane with walk cycle
Duplicate Fish Via For Loop
Flocking Particles - Fish Example
Day to Night Conversion
Color Space and LUTs
Substance Painter Basics
Retopology and Uvs